Bare Bones Development: Finally added Dual Analog Sticks!

I finally had a chance to add dual analogs to my game thanks to some help from a fellow Unity developer. I can now focus on mobile development and update my game to reflect the smaller screen size.

As you can see from the video I have to update the UI now and I also have to update the players’ position so that he doesn’t always snap to a “UP” position every time you let go of the joystick.


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